Unity Developer & AI Enthusiast

Building tools that shape worlds

I craft Unity editor tools, explore AI-driven game design, and build immersive psychological experiences.

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Unity Asset Store

Scene Changer

Incoming

In Development

Projects

In Development

Anthurium

About

Developer at the
intersection of code & craft

I'm a Unity developer passionate about building tools that make other developers' lives easier. My work spans editor extensions, scene management systems, and AI-assisted game mechanics.

Beyond tooling, I'm deeply invested in the potential of artificial intelligence — from procedural content generation to real-time adaptive gameplay. Every project is an opportunity to push the boundary.

Unity90%
C#85%
Editor Tools88%
AI / LLM Integration75%
Game Design80%
Shader / VFX65%
🤖

Artificial Intelligence

Exploring how AI can transform procedural generation, NPC behavior, and dynamic storytelling in games.

🎮

Game Development

Crafting interactive experiences with an emphasis on feel, atmosphere, and player psychology.

🔬

Editor Tooling

Building efficient pipelines that empower developers to iterate faster and reduce friction.

Currently exploring

LLM-driven NPC dialogue systems, procedural narrative generation, and AI-assisted level design — where code meets creativity.